Slayers 2 Dungeon Guide: Tower Floors, Cards and Points

The dungeon is a tower of floors that you clear on a timer, picking a card between floors. Brx calls it the backbone of the mid and late game, and its currency, tower points, is what the blacksmith charges for every V2 weapon.

Requirements

  • Level 65. Brx says he progressed fastest by entering as soon as he hit 65.
  • Bring at least one or two Breathing or Evil Art moves; M1 attacks alone stop working on later floors.
  • Any Breathing Style or Evil Art can clear it. Destructoid notes Insect lacks AOE for dungeons, while Ice Manipulation and Shockwave are strong here.

Which cards to take

Brx’s rules, in priority order:

  1. “Every floor” point multipliers. Legendary cards that multiply your points on every floor are the most important pick; stack as many as you can, even over stat cards.
  2. Permanent stat cards: damage, damage reduction and cooldown reduction.
  3. Trade-off cards are fine. Glass Cannon (double damage for half your health), Heavy Hitter (+50% damage for -20% stamina) and Vampire (life steal) are worth it on long runs. The card that costs 20 HP for a legendary roll next time is always worth taking.

Which cards to skip

  • “Next floor” cards. They only last one floor.
  • Move speed and attack speed cards, unless you truly have nothing better.
  • Trophies, if you want a long run; only claim them when you plan to stop soon.

What tower points buy

  • V2 weapons at Blacksmith Togane: 90,000 tower points plus 500 Metal Scraps, 10 Mythic Refinement Ore and 300 Silk Thread each. See crafting.
  • EXP at the Tower Crystal: 1,000 EXP for 3,500 points.
  • Changer Zeni’s offers (2,500, 1,500 and 30,000 points were on screen in syoct’s video).

Rewards and titles

  • The Highclimber title needs floor 50 of the tower and gives +20 Max Health (passive +10). See titles.
  • The Red Oni Mask lists Ouwigahara Chest as its source (5%), and revolver agz calls the V2 dungeon the Ouwigahara Dungeon in his chapter list.
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